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The DeanBeat: GDC 2016's blockbuster moments, VR demos, and indie victories I spent the past week fully immersed in the 30th annual Game Developers Conference in San Francisco. Along with at least 26,000 attendees, I searched for interesting people and events that could tell me about the future of the game industry. As press, I felt the increasing pressure to head to press conferences rather than […]
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